Blog

I write about game development with Godot Engine and libGDX.
Sometimes also about other technical topics.

From VSCode/VSCodium to Neovim
18. Oct 2024

I quit my job to go full indie
16. Sep 2024

Use websockets in Godot on itch.io with Caddy
26. Aug 2024

Personal blog, as a solo game dev?
24. Jul 2024

99 Managers™ Futsal Edition FAQ
23. Jun 2024

Godot static types, a hidden gem
29. May 2024

Happy JS Naked Day 2024
23. Apr 2024

How to publish Godot games on Flathub, in a nutshell
26. Mar 2024

Open sourcing your games as solo game developer - a game changer
22. Feb 2024

Create portals in Godot with _integrate_forces
14. Jan 2024

Create Apple Developer Certificate on Linux
10. Dec 2023

SFSCON 2023: F-Droid - The place for your FOSS Apps
17. Nov 2023

Custom Resources in Godot Engine 4.x
16. Oct 2023

Create non-game apps with Godot Engine
18. Sep 2023

Thank you Debian and happy Birthday!
17. Aug 2023

Porting my libGDX games to Godot
20. Jul 2023

How to not install LineageOS 20 on Pixel 5 in 2023
08. Jul 2023

Upload a Godot HTML5 game to itch.io with Github Actions
07. Jun 2023

How to publish Godot 3 to F-Droid
22. Apr 2023

CSS only dark mode without JS
19. Mar 2023

Godot Engine vs libGDX
26. Feb 2023

Godot - Automated screenshots
22. Jan 2023

Automated Godot Android upload with Github Actions
15. Jan 2023

Automated Godot 3.x iOS upload with Github Actions
29. Dec 2022

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